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hbgator
Thu 21 Jun, 2007

AMA to vote on &quot;internet/video-game addiction&quot; as
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So you think your teenager is addicted to his Xbox?<b style="color:#FFA34F"></b><b style="color:#FFA34F"></b>
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You may be right <b style="color:#FFA34F"></b>â<b style="color:#FFA34F"></b>€<b style="color:#FFA34F"></b>”<b style="color:#FFA34F"></b> and if the American Medical Association has its way,<b style="color:#FFA34F"></b> video game addiction could become a legitimate medical condition.<b style="color:#FFA34F"></b><b style="color:#FFA34F"></b>
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It may sound like a bunch of hooey to a nation of Wii,<b style="color:#FFA34F"></b> Xbox and PlayStation enthusiasts,<b style="color:#FFA34F"></b> but next week,<b style="color:#FFA34F"></b> at the AMA's national meeting in Chicago,<b style="color:#FFA34F"></b> delegates will vote on a recommendation that <b style="color:#FFA34F"></b>"Internet/video-game addiction"<b style="color:#FFA34F"></b> be classified as a formal diagnosis.<b style="color:#FFA34F"></b><b style="color:#FFA34F"></b>
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For 160 years,<b style="color:#FFA34F"></b> the AMA has made recommendations on the nation's health that are quickly adopted.<b style="color:#FFA34F"></b> They range from recommending cars be equipped with seat belts to calling for annual mammograms for women older than 50.<b style="color:#FFA34F"></b><b style="color:#FFA34F"></b>
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But not everyone's buying into this new malady.<b style="color:#FFA34F"></b> <b style="color:#FFA34F"></b>"I'm an addiction skeptic,<b style="color:#FFA34F"></b>"<b style="color:#FFA34F"></b> said Steve Jones,<b style="color:#FFA34F"></b> a communications professor at the University of Illinois and a research fellow with the Pew Internet <b style="color:#FFA34F"></b>&<b style="color:#FFA34F"></b> American Life Project.<b style="color:#FFA34F"></b><b style="color:#FFA34F"></b>
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<b style="color:#FFA34F"></b>"Just because any activity might interfere with other activities is not enough to call it an addiction.<b style="color:#FFA34F"></b>"<b style="color:#FFA34F"></b><b style="color:#FFA34F"></b>
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An AMA report notes that the heaviest game players are those who play MMORPGs <b style="color:#FFA34F"></b>â<b style="color:#FFA34F"></b>€<b style="color:#FFA34F"></b>”<b style="color:#FFA34F"></b> massive multiplayer online role-playing games such as World of Warcraft.<b style="color:#FFA34F"></b> And those players,<b style="color:#FFA34F"></b> says the AMA,<b style="color:#FFA34F"></b> are more likely to be socially isolated <b style="color:#FFA34F"></b>â<b style="color:#FFA34F"></b>€<b style="color:#FFA34F"></b>”<b style="color:#FFA34F"></b> and probably addicted.<b style="color:#FFA34F"></b><b style="color:#FFA34F"></b>
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That's no surprise to Eric Frisella,<b style="color:#FFA34F"></b> 17,<b style="color:#FFA34F"></b> of Orlando.<b style="color:#FFA34F"></b> Eric,<b style="color:#FFA34F"></b> who plays World of Warcraft,<b style="color:#FFA34F"></b> sometimes wonders if he's addicted to the game.<b style="color:#FFA34F"></b> During the school year,<b style="color:#FFA34F"></b> he says he plays about 30 hours a week <b style="color:#FFA34F"></b>â<b style="color:#FFA34F"></b>€<b style="color:#FFA34F"></b>”<b style="color:#FFA34F"></b> often staying up until 1 a.m.<b style="color:#FFA34F"></b> playing every night.<b style="color:#FFA34F"></b><b style="color:#FFA34F"></b>
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<b style="color:#FFA34F"></b>"I can definitely see how it's possible for people to get addicted,<b style="color:#FFA34F"></b>"<b style="color:#FFA34F"></b> Eric said.<b style="color:#FFA34F"></b> <b style="color:#FFA34F"></b>"There are times when I think I could be,<b style="color:#FFA34F"></b> but then I realize I can have a lot more fun hanging out in the real world with my friends.<b style="color:#FFA34F"></b>"<b style="color:#FFA34F"></b><b style="color:#FFA34F"></b>
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In his practice,<b style="color:#FFA34F"></b> Dr.<b style="color:#FFA34F"></b> Joseph Keeley,<b style="color:#FFA34F"></b> an Orlando pediatrician,<b style="color:#FFA34F"></b> says he has seen evidence of addiction.<b style="color:#FFA34F"></b><b style="color:#FFA34F"></b>
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<b style="color:#FFA34F"></b>"There are some kids who clearly act like they're addicted and,<b style="color:#FFA34F"></b> when you take them off,<b style="color:#FFA34F"></b> they'll go through withdrawal.<b style="color:#FFA34F"></b> They'll get irritable and hard to live with,<b style="color:#FFA34F"></b>"<b style="color:#FFA34F"></b> Keeley said.<b style="color:#FFA34F"></b><b style="color:#FFA34F"></b>
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But the problem hit home when he drove his daughter to Northwestern University last fall.<b style="color:#FFA34F"></b> There,<b style="color:#FFA34F"></b> a dean told him that 3 percent to 4 percent of the freshmen boys move into the dormitory,<b style="color:#FFA34F"></b> get their high-speed Internet hooked upâ<b style="color:#FFA34F"></b>€<b style="color:#FFA34F"></b>”<b style="color:#FFA34F"></b> and never go to class.<b style="color:#FFA34F"></b><b style="color:#FFA34F"></b>
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<b style="color:#FFA34F"></b>"Needless to say,<b style="color:#FFA34F"></b> that's troublesome,<b style="color:#FFA34F"></b>"<b style="color:#FFA34F"></b> Keeley said.<b style="color:#FFA34F"></b><b style="color:#FFA34F"></b>
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Jones,<b style="color:#FFA34F"></b> the University of Illinois professor who has studied college students'<b style="color:#FFA34F"></b> use of video games,<b style="color:#FFA34F"></b> said American society overreacts to new technology <b style="color:#FFA34F"></b>â<b style="color:#FFA34F"></b>€<b style="color:#FFA34F"></b>”particularly when it involves children.<b style="color:#FFA34F"></b> He said it started back in the 1920s,<b style="color:#FFA34F"></b> when there was hand-wringing about how movies were causing children to spend too much time inside.<b style="color:#FFA34F"></b><b style="color:#FFA34F"></b>
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<b style="color:#FFA34F"></b>"Fast forward,<b style="color:#FFA34F"></b> we started to hear the same thing about TV,<b style="color:#FFA34F"></b> then about comic books,<b style="color:#FFA34F"></b> the same thing about rock <b style="color:#FFA34F"></b>'n'<b style="color:#FFA34F"></b> roll,<b style="color:#FFA34F"></b> the same thing about rap music and the same thing about the Internet,<b style="color:#FFA34F"></b>"<b style="color:#FFA34F"></b> Jones said.<b style="color:#FFA34F"></b><b style="color:#FFA34F"></b>
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The AMA vote would be only a first step,<b style="color:#FFA34F"></b> because it then would pass the baton to the American Psychiatric Association,<b style="color:#FFA34F"></b> which publishes the Diagnostic and Statistical Manual of Mental Disorders,<b style="color:#FFA34F"></b> the primary handbook used to diagnose mental illnesses and disorders.<b style="color:#FFA34F"></b><b style="color:#FFA34F"></b>
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But the psychiatrists'<b style="color:#FFA34F"></b> group takes the AMA's recommendations seriously,<b style="color:#FFA34F"></b> said APA medical director Dr.<b style="color:#FFA34F"></b> James Scully.<b style="color:#FFA34F"></b><b style="color:#FFA34F"></b>
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<b style="color:#FFA34F"></b>"We,<b style="color:#FFA34F"></b> along with them,<b style="color:#FFA34F"></b> share a concern for children's well-being and children who spend too much time playing video games is a concern,<b style="color:#FFA34F"></b> especially video games that contain violence,<b style="color:#FFA34F"></b>"<b style="color:#FFA34F"></b> Scully said.<b style="color:#FFA34F"></b>
